Escape Running Head Eyes Updates
From the 22 Mar 2022 launch to Secret 3, Vapor 2, and the 28 Aug 2026 patch.
Escape Running Head Eyes launched on 22 Mar 2022 as Ryxku’s horror-parody obby under Dimension Neverland (place 9169654849, 15-player servers). It is not manato48’s Escape Running Head. This hub is the timeline of content that exists, inferred from live badges, places, and dated stamps — not a dump of unpublished patch-note prose. Dated log: Changelog. Sequel place: Escape Running Head Eyes 2.
Last original-game stamp on this wiki: 28 Aug 2026. Last major badge wave called out here: April 2026 (Secret 3 and Vapor 2 finished badges).
2022 — launch, main ten, Halloween
March 22 ships the parody: running eyes, puzzle-leaning stages, a plot tease about hate. Main badges roll through April 2022 as Levels 1–10 come online, ending in Felipeye (0.6%, “defeat the main antagonist”). Secret 1 appears in that early badge set (about 2%). Challenge 1–2 is already a 0.1% gate: join the Roblox community or beat Felipeye.
October 2022 is Halloween: Level I (1%), Level II (0.3%), Skullaye (0.1%). That is the first event world with its own boss battleground. If you only played Main in spring, Halloween is the first time the lobby becomes a hub of modes, not a single path. Guides: Challenge and Halloween, walkthrough.
2023 — Vapor, Halloween III
May 2023 adds Vapor World: vaporwave side campaign, Boomburst escort, Death Sun at 0.1%. Vapor 1’s finished badge sits at 0.6%. Peak concurrent players on tracker sites cluster around late May 2023, which matches a Vapor-era spike even if this wiki does not treat CCU as a patch note.
October 2023 adds Halloween Level III (0.2%) after Skullaye. Event worlds now have a post-boss extra, the same way Main had a post-Blue-Eye finale.
2024 — Challenge 6–7
August 2024 is the Challenge 6–7 badge (still ~0.1%). Challenge had already grown through 3–4 and 5; 6–7 is the dated expansion this wiki is willing to stamp. Mode rank: S on the Modes Tier List. Access is still the group-or-Felipeye key on 1–2. See group rewards.
2026 — Secret 3, Vapor 2 badge, August patch
April 2026: Secret 3 (0.1%), built from an unreleased purple event layout, plus the Vapor 2 finished badge (0.3%) that players had been waiting on. Secret 2 had already sat near 0.9%. Finder content: secret levels. Checklist: badge checklist.
28 Aug 2026: last listed update on the live place. This hub does not invent bullet points for that stamp. It records that the game was still receiving maintenance after the April badge wave, with Main 10 + 3 secrets, Vapor 4, Challenge 3 (as the store description still summarizes), Halloween 3, ~30 minutes for main, ~90 minutes for a full original-game tour.
How to use the timeline
- New players: ignore 2023–2026 until you clear Getting Started and Main D–B on the level list.
- Badge hunters: jump to April 2026 items, then Challenge 6–7, then Death Sun / Skullaye. Route planner helps.
- Story players: 2022 finale is Felipeye; 2023 adds Death Sun; the sequel (place 16786814154, 11 levels, ~35 minutes, secrets coming) starts after both.
- Roster players: new names arrived with events — Skullaye in 2022, Boomburst and Death Sun in 2023 — not with the August 2026 stamp. Players Hub.
Codes, if any, stay on Codes and how to redeem. This hub will not invent weekly code drops the live game does not show.
The original game is a layered lobby. 2022 built the joke and the antagonist. 2023 built the sun. 2024 made Challenge longer. 2026 finally badged Secret 3 and Vapor 2, then patched on 28 Aug. Read the changelog when you need dates in order. Read the sequel page when you need the next ruler. Come back here when someone asks whether the game “still updates” — it did, through August 2026, without replacing Felipeye.
Frequently Asked Questions
Quick answers for new and returning players.
When did Escape Running Head Eyes launch?
22 Mar 2022, by Ryxku / Dimension Neverland, place 9169654849. It is a parody of manato48's Escape Running Head, not a sequel to that game.
What is the latest original-game update on this wiki?
28 Aug 2026. The last named content wave is April 2026: Secret 3 and the Vapor 2 finished badge.
When did Vapor World arrive?
May 2023, with Boomburst and Death Sun. The Vapor 2 finished badge itself is dated April 2026.
Is the sequel on this timeline?
As a separate place. Escape Running Head Eyes 2 has its own page: 11 levels, about 35 minutes, secrets coming, after Felipeye and Death Sun.
Why are patch bullets so short?
This wiki does not invent unpublished patch-note text. The changelog lists dated content that badges and places prove exist.